4.3.2 Voice Chat Feature Guide


Voice chat between players travels in-world with your characters, letting you know when someone is nearby or far behind. Choose how to immerse yourself with 2 voice modes - long distance to casually chat while you game, or short proximity where sticking together is essential to be heard!

Voice Activity is shown above each player when speaking, as well as in the top-left character status area. Hotkey for sending Voice Chat is shown next to the microphone icon which indicates your voice transmit status.

At the pause menu, individual player volumes can be adjusted in the top-left area to amplify, quieten, or mute to your preference.


Settings Location:

  • Head to the Audio tab from the Settings menu to view Voice Chat settings

  • Under the Volume section, there is a new slider to configure the global volume of Voice activity

    • Most user voice levels can be a lot quieter than music and other gameplay audio, so turning other sliders down slightly while keeping Voice volume maximised is a good starting point

Voice Volume setting in the Audio tab


Configuring Voice Chat

Voice Settings Options

In the Audio tab, scroll down to the Voice section

  • Toggle the Send/Receive Voice Chat settings to your preference

    • By default, receive Voice Chat is enabled, and send Voice Chat is disabled

  • Increased Voice Distance

    • Default on, when enabled you can hear other players from far away, better for conversational voice activity such as a party chat

    • If turned off, received voice travels far less. Disable this for a more traditional proximity experience, you may need to stick together to listen in!

  • Push To Talk

    • Default on, while in-game hold the default binding “V” down on your keyboard to transmit voice

    • If turned off, pressing “V” will toggle on or off voice transmission without the need to continually hold down the button

    • On gamepad, the default binding is still “V” on the keyboard, but can be rebound in the Controls tab to a gamepad button or another keyboard button if preferred.


Configuring your microphone recording:

  • Use the Input Device dropdown to select your microphone

    • Disabled microphones in your PC’s audio settings will not show up in this list, enable them to display them in-game

  • Enable Input Monitoring to listen to your volume levels

    • When listening back to your volume, it is based off the game’s volumes set in the Volume section (Master and Voice sliders). This is reflective of how you and others will sound in-game

    • While this setting is active and you are currently in the Audio tab, Voice activity will be paused to any players if you are in-game

    • Keeping this setting enabled and leaving the Audio tab stops listening back, but will resume when re-entering the Audio tab

  • Your current audio levels are visualised in 2 bars to the right

    • Raw Input: The volume level reported by your PC

    • Modified: The volume level after being processed by the next 2 options “Input Volume Normalization” and “Input Gain”

 

Optimal Volume

  • When configuring your audio levels, try to aim to fill at least 75% of the bar when speaking

  • If the volume is too loud and begins to distort, the bars will fill up and turn red as feedback.

    • There are anti-distortion filters applied to this signal, so briefly turning red is not a bad sign during short periods

 

Adjusting Volume

  • Your first likely step may need to be increasing the microphone volume

  • Try raising the Input Volume Normalization slider first:

    • Increasing the slider amplifies the loudest sounds under a threshold, e.g at 25% only the loudest 25% of sound will be amplified, such as your speaking voice in a room, while not amplifying room noise

      • Below 50% should be a good range to test

      • At 100%, all sound will be amplified, including room noise such as fans or electrical hums

      • At 0%, this setting does nothing to your volume level

  • Next change Input Gain:

    • This amplifies or quietens all sound as needed, taking place after the Normalization filter

    • Set positive to be louder, negative to quieten

  • If there is still not enough volume:

    • Increase the device volume in your PC audio settings

      • E.g on Windows, enter the System > Sound menu, select your input device from the list and you may adjust the Volume slider higher as needed from there

    • Alternatively, there are external programs (such as VoiceMeeter) which you can route audio through and apply gain and effects as needed, outputting to a separate virtual input device that can be selected in Barony.

Next
Next

4.3.1 Assist Shrine Update